Jonathan Blow's home page.
 

 

What's Here

I've been posting recently on my game-related blog, Braid: News and Happenings.  That is the place to go to check for new stuff, mostly.

Working on Braid, I wrote some simple code to use .mo files (which are for string internationalization) and decided to post the code here, for public use.

We have put up the Call for Participation for the 2008 Experimental Gameplay Sessions.

I've put up the transcript and slides from my rant at the Game Developers Conference 2006.

I've got a page of game prototypes that you can download and play.

Lerp.org is the site for my programming language Lerp.  (14 February 2006).

Finished the Happycake project in Q1 2005.  The development log is still up.

I still have this page about inertia tensors for 3D bodies.

Sometimes I like to rant.

Not long ago I wrote the technical column, The Inner Product, for Game Developer magazine. 

A link to my older papers and writings is here.
 

Things I Like

This Tai Chi Video totally rocks my socks.

If you're a game designer, this transcript of Raph Koster's talk at Project Horseshoe 2006 is good to read.

The Museum of Jurassic Technology.

Brian Moriarty gave this excellent lecture, The Secret of Psalm 46, at the Game Developers Conference 2002.  (Actually, all of his lectures are good).

What is Science?, by Richard Feynman
The Unreasonable Effectiveness of Mathematics in the Natural Sciences, by Eugene Wigner
The Unreasonable Effectiveness of Mathematics, by R.W. Hamming